![]() Angles now support floating point values.You can apply an effect to frames and layers.You can apply a blending coefficient and a RGB coefficient at the same time as an effect.Graphic display is faster, especially in full screen mode.When you set the Display Mode of the application to a Direct3D mode, you get access to new HWA features:.When you run or build the application, Clickteam Fusion 2.5 uses the standard runtime, to avoid any compatibility issues for your applications.Note: be careful, in non Direct3D display modes the 0-255 coefficient used by this new action is internally converted to a 0-128 value, so when you retrieve it with the new " Effect / Alpha-blending coefficient" expression you may get a different value (for example if you set it to 241, you'll get 240). ![]() You can either continue using this action, or use the new " Effect / Set alpha-blending coefficient" action instead (this one takes a value between 0 and 255). The old " Set Semi-transparency" action still uses values between 0 and 128 so your existing applications are 100% compatible. For compatibility reasons with HWA features this property now takes a value from 0 to 255, instead of 0 to 128. The Coefficient property of the Semi-transparent effect has been replaced by a Blend Coefficient property.You can still use these actions in your applications. The " Set Ink Effect" and " Set Semi-transparency" actions have been moved from the Visibility sub-menu to the Effects / Compatibility sub-menu. ![]() The effects of the normal version of Clickteam Fusion 2.5 are located in the Standard folder.
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